Devlog: Remaking Dragon Kingdom in Unity


Hello everyone!

I'm excited to announce that I'm remaking my game Dragon Kingdom from the ground up, this time in Unity! I'll be using this devlog to keep you all updated on the progress of the remake, as well as share some of my thoughts and plans along the way.

For those who are new to Dragon Kingdom, it's a farming simulator game that I originally created in Godot. While I loved working with Godot, I ultimately decided to switch to Unity for a few reasons. Unity offers a wider range of tools and features, and I feel that it will allow me to create an even better version of the game than before.

So, what can you expect from the remake? First of all, I'll be starting from scratch - no code from the original version will be carried over. However, I will be using the same art assets for the characters, enemies, and dragon. I'll also be keeping the maps true to the original version, so fans of the original will feel right at home.

Of course, I don't want to lose the core of what made Dragon Kingdom special in the first place. As a farming simulator, the game is all about growing crops, raising livestock, and interacting with the world around you. I'll be expanding on these features and making them even more engaging and immersive.

To that end, I'm planning to incorporate new features and improvements that will allow for even more exciting gameplay. I can't reveal everything just yet, but I'm thinking of things like new crops and livestock, more complex crafting systems, and expanded areas to explore.

And here's some exciting news: I've just released a demo of the progress I've made so far on itch.io! This demo gives you a sneak peek at some of the new features and improvements that I'm working on, and I'd love to hear your feedback.

Throughout the process, I'll be keeping my community updated via Discord. If you haven't already, I highly recommend joining the server to get more frequent updates and to discuss the game with myself and other fans.

Thank you for your continued support of Dragon Kingdom, and I can't wait to share more with you as the remake progresses!

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